Habitat/Society
Since they discovered space travel xixchil have realized that there is an endless variety of places and beings and things, all useful for attaining greater prestige. Ironically, this desire to experience the new has caused some individuals to realize that there is more to life than merely self preservation. This motivates them to try many things - even joining adventuring parties.
Xixchil and Adventurers: In this capacity, the xixchil is renowned for its surgical ability. Injured adventurers, or those who simply desire enhancements, can count on swift, sure treatment for their problems. With their sharp forearms and fingertips, the xixchil can execute the finest surgical techniques, separating nerve endings, even isolating single veins for modification. When coupled with clerical magic, a xixchil adventurer can make a party nearly unbeatable.
Their unique digestive processes also work on the cellular level, allowing them to create chemicals with many effects - body armor, increased strength, specialized appendages, etc. These "adornments" have earned these surgeons a mixed reputation among their clients, for humanoid aesthetics mean nothing to the xixchil. They believe that form follows function, which has led to some really unhappy customers. For instance, the dwarf who wanted superhuman strength, so the xixchil surgeon modified him to use it. Who needs a head, the surgeon reasoned, except for use as a muscle anchor? The poor headless dwarf, though very strong, never again won a beauty contest. Suffice to say there are more than enough 'beautiful people" who are no longer that way thanks to the gentle ministrations of the xixchil. But oh, are they functional! As a general rule of thumb, if PCs request special modification from a xixchil - for instance, "I want wings" - the modification is non-magical, irreversible, and functional. If the PC can no longer crawl dungeons because his wings are too big, too bad. That PC probably also gets a larger lung capacity, an enhanced appetite, and hollow bones - all essential to flyers.
Overall, any given modification takes from one day to two weeks . . . longer if the client requests extensive changes like super-strength or body armor. The "adornments" don't come cheap. Accomplished surgeons charge 1dl0 x 100 gp per change, varying the price with the extent and complexity of each operation. Implanted dagger sheaths and hidden dart throwers are fairly simple jobs. A full-body makeover with gender change is not. However, if one is rich and on the run, it could prove a valuable investment.
As an aside, this penchant for adornment also extends to lower animal and plant life. Blooming birds and winged kittens are common sale items. Xixchil spellfaring ships are prime examples of plant sculpture, sporting orchid-like blooms as gangways, exotic naturally grown staterooms, and sail-like leaves. The introduction of these non-intelligent spacegoing beauties has caused consternation among the elves, since they rival the elven ships in quality but are easier to maintain.
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